
This is a game designed to simulate a tavern brawl. Each player receives 3 characters with different powers, a little money, 30 hit points and the 9 weapon cards. Before the first turn, each player chooses one of his characters that will be played until that character has lost all hit points. Then he’ll use any one of the two remaining until they suffer the same fate, upon which he’ll use his last character.
The turn is divided in 4 segments. All players undertake a segment before any begins the following segment.
The 4 segments are:
In plus of the weapons card, there are other cards that players can use to affect the game.
If a player arrives at 5 in prestige, he can call the militia that will end the game. If a character becomes KO by losing all his Hit Points, its player takes his next character.
A player can come in the game, or leave, at any moment. The game is prepared for that occurence.
La Taverne de la Licorne (tavern of the unicorn) is a light hearted tavern, in opposition of La Taverne de la Crypte, which is a tavern with undead and horrors. Both games are decorated with cartoon art and can be combined.