The Battle for Normandy is a game that represents the climactic campaign in Normandy from D-Day, 6 June 1944 to the first week of August 1944 at primarily battalion level. Numerous scenarios are included to play out various smaller battles in Normandy. It is intended for two players or player teams.
The game uses a unique sequence of play and a system of fire combat throughout the airdrop and beach assault phases with company-level breakdown units, then a more traditional odds-type combat approach throughout the rest of the game. Initial beach defense deployments at start and daily air support and defense allocations, hidden to the opposing player; create a level of uncertainty that makes for a tense, challenging duel.
The game combines a detailed, extensively researched order of battle with relatively fast-playing game mechanics to make it not only the largest representation of the Normandy campaign available to date, but a manageable one that is meant to be played, not shelved. Scenarios include âBloody Omahaâ, âOperation Epsomâ, âCobraâ, âThe Fight for Cherbourgâ and more.
A future expansion will extend the play area south, to include the Mortain and Falaise scenarios, and extend the campaign to late August and the 3rd Army breakout.
Game Equipment:
One Rule Book One Scenario Book Five (5) 22x34â full color Maps Nine (9) full color counter sheets 8.5x11â Allied Air Allocation Log (laminated) 8.5x11â Axis AAA Allocation Log (laminated) 11x17â Turn Record Track 8.5x11â Terrain Effects Chart (x2) 8.5x11â Repl/Recon/Weather chart (x2) 8.5x11â German Record Track 8.5x11â Allied Record Track 8.5x11â Combat Results Table (x2) Dice - 3d6 and 1d10
(from the GMT Website)